Vehicle Hacking | Watch Dogs 2 in FiveM

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esx qbcore qbox
$15.00
1
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Overview
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Vehicle Hacking | Watch Dogs 2 in FiveM

The ultimate vehicle hacking experience.

A Watch Dogs–style vehicle hacking device for FiveM, use the item, aim at a vehicle, take control, and make use of 27 different hacks.

Every detail has been obsessed over, from the tactile CRT-styled UI and buttery targeting feel to the per-hack screen effects that show up on the victim's side of the screen. 27 unique hacks across Sabotage / Control / Chaos / Intel categories, three distinct "you just got hacked" overlay variants, a fully customizable accent color + panel position picker per player, favorites, server-authoritative cooldowns (per-user and per-vehicle), full framework + inventory + fuel-system auto-detection, and deep config lockdown for owners who want to hardcode the look.

Fully configurable

Every feature, toggle, and value is exposed in the config. Browse the full config files on the docs site to see exactly what you're getting.

Vehicle Hacking System

Compatibility

Fully compatible with:

  • QBCore

Auto-detected and seamlessly integrated.

Supported Inventories

  • ox_inventory
  • qb-inventory
  • ps-inventory
  • lj-inventory
  • esx_inventory
  • codem-inventory
  • origen_inventory
  • jaksam_inventory
  • qs-inventory
  • qs-inventory-pro
  • tgiann-inventory

Supported Fuel Systems

(Fuel Purge hack auto-detection)

  • ox_fuel
  • LegacyFuel
  • lc_fuel
  • qb-fuel
  • cdn-fuel

Everything routes through a single bridge/layer, adding new inventories or fuel systems is a one-function extension, and I'm always happy to help.

Peak Performance

Engineered for smooth gameplay.

The targeting raycast runs asynchronously with per-frame result caching so you never block the render loop, and the hacking UI lives entirely in NUI, no native UI thread cost while the menu is open.

Outside of active targeting (up to 0.02ms in local testing), the script sits at 0.00ms idle.

Translations & Localization

Full translations/locales system for easy text customization and language support.

Includes:

  • German (de)
  • English (en)

Adding your own language is straightforward.

Extensive Logging

Built-in logging so you can easily track who's doing what, with support for:

  • Discord (nicely formatted embeds)
  • Fivemerr
  • FiveManage
  • Grafana
  • Loki

A separate logs.lua file provides a simple configuration surface, set up your preferred logging methods and toggle exactly which actions get recorded.

Highly Configurable

Detailed configuration to adapt the script to your server's specific requirements:

  • Targeting range
  • Separate limits for cars and helis
  • Highlight visuals
  • Currency
  • Cooldowns (per-user + per-vehicle)
  • Progress-bar behaviour
  • Exempt vehicle models
  • Emergency-fleet detection lists
  • Per-hack cost
  • Duration
  • Category restrictions
  • Class restrictions
  • Screen effects

And much more.

Items & Player UX

Hacking Device & Script Currency

Two items ship by default:

Vehicle Hacking Device

Opens the hacking UI when used.

Hack Script

Stackable item spent per hack (or swap to cash with CurrencyItem = nil).

Features:

  • Configurable script consumption
  • Optional device consumption
  • Reusable device support
  • Single-use device support
  • Customizable balance label (SCRIPTS, CREDITS, SIMS, etc.)

Both items (id, label, description, image) can be renamed or replaced freely via config.

Fancy Vehicle Targeting

Aim with the camera at a vehicle and lock on with left-click.

Features:

  • Separate range limits for helicopters and ground vehicles
  • Screen-space vehicle outline
  • Corner brackets
  • Floating arrow marker
  • Toggle each visual independently

HUD display:

  • Vehicle display name
  • License plate

(Configurable)

Per-Client UI Customization

Panel Positions

  • Top-left
  • Top-right
  • Center-left
  • Center-right
  • Bottom-left
  • Bottom-right

Accent Colors

  • 15 curated presets
  • Custom hex color picker
  • Saturation/value square
  • Hue slider
  • Hex input

All preferences persist per-client via KVP.

Favorites

Pin your most-used hacks to a dedicated Favorites tab.

Saved per-player via KVP.

Your go-to abilities are always one click away without scrolling through the full category list.

27 Hacks Across 4 Categories

Fight with your brain · not your gun

Sabotage (6 Hacks)

  • Pop Tires
  • Fuel Leak (slow drain + health decay)
  • Fuel Purge (drains immediately to a configurable amount)
  • Disable Engine
  • Speed Bomb (driver-visible HUD that detonates if they drop below the armed speed)
  • Disable Rotor (helis)

Control (11 Hacks)

  • Open Hood
  • Open Doors
  • Lock Doors
  • Unlock Doors
  • Steer Right
  • Steer Left
  • Drift Mode
  • Speed Limiter (cost slides with chosen speed)
  • Lock Steering
  • Pull Up (helis)
  • Deploy Brakes

Chaos (8 Hacks)

  • Honk Horn
  • Trigger Alarm
  • Smoke Screen
  • Eject Occupant (with seat picker + ALL multi-eject option)
  • Flashbang (full-screen white pop + lingering afterimage)
  • Reverse Camera
  • Local Chaos (every nearby NPC driver floors it at the target)
  • Explode Vehicle

Intel (2 Hacks)

  • Owner Scan (pulls real player name from your DB)
  • GPS Ping (live tag on the map for a configurable duration, essentially a tracker)

Per-Hack Screen Effects

Anyone inside the hacked vehicle gets a brief full-screen effect so they know they've been compromised, and each hack picks its own vibe.

Three variants ship by default:

Static

RGB chromatic split + scan-line static + tear bars, chaotic analog-TV interference.

No Signal

SMPTE colour-bar "no signal" TV flash with scanlines and occasional strobes, great for intel hacks.

Blackout

CRT power-off stutter collapsing to a thin centre line, electrical/engine-kill hacks.

There's plenty more packed in, with more additions coming in future updates.

I'm sure your players will love this resource.

Dependencies

Framework (Required)

Choose one:

  • qbx_core
  • es_extended

Supported Inventories

Auto-detected. Use whatever you already run.

  • ox_inventory
  • qb-inventory
  • ps-inventory
  • lj-inventory
  • esx_inventory
  • codem-inventory
  • origen_inventory
  • jaksam_inventory
  • qs-inventory
  • qs-inventory-pro
  • tgiann-inventory

Supported Fuel Systems

Only required if Fuel Purge is enabled.

Auto-detected:

  • ox_fuel
  • LegacyFuel
  • lc_fuel
  • qb-fuel
  • cdn-fuel

Quick setup

Drop the resource folder into resources/ and add this line to server.cfg:

ensure tebex-vehicle-hacking-watch-dogs-2-in-fivem

Required dependencies (all free, install once and reuse across every Tebex script):

  • oxmysql — async database driver
  • ox_lib — UI primitives, callbacks, util helpers

Compatibility & specs

Frameworks
esx · qbcore · qbox
Category
Idle resmon
0.00 – 0.02 ms
Delivery
Instant email — unique per-order link
License
Asset escrow + open config
Updates
Lifetime — never pay again

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About this FiveM script

Vehicle Hacking | Watch Dogs 2 in FiveM is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex ships with lifetime updates, instant email delivery, and a ticket system for technical support.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.