ホーム ショップ 0Resmon

0Resmon's Optimized FiveM Scripts for QBCore & ESX

0Resmon builds performance-obsessed FiveM scripts engineered to sit at near-zero resmon, giving your server full functionality without the frame drops. This catalog collects their lightweight, heavily optimized resources for QBCore, ESX, and Qbox — every script tuned to add features, not server load. Browse the lineup if you want polished mechanics that stay invisible on your performance graph.

0Resmon's Optimized FiveM Scripts for QBCore & ESX — 0Resmon

Products from this creator

11 products
リモコンカー
ニトロ、爆弾、スコープ、クラフト機能を搭載した9種類のRCカーを操作
$9.00
0Resmon 製 FiveM レッカー車スクリプト | 0R-TowTruck
config で価格を調整できる、リアルで同期対応のフラットベッド牽引ジョブ
$15.00
[QB/ESX] 車両ショップシステム
試乗機能とフルカスタマイズに対応した、マルチフレームワーク対応の車両ショップ
$30.00
ロシアンルーレットゲーム FiveM
リアルかつ最適化された ESX/QBCore/Qbox メカニクスで楽しむ、一か八かのロシアンルーレット
$9.00
無料メカニック Bennys Motorworks
Benny's Motorworks で車両をチューニング・改造・カスタマイズ
FREE
Federal Bank マルチプレイヤー強盗スクリプト
最適化されたマルチステージ・役割分担型の銀行強盗を導入しよう。
$15.00
無料 Advanced HUD By Izzy V7
カスタマイズ可能で最適化された、高度な車両使用データ付きHUD。
FREE
Tebex 車両ナンバープレートカスタマイザー
オリジナルナンバープレート、Tebex によるプレミアムアップグレード、即時同期
$10.00
無料ラジオスクリプト(車両無線・ヘリ無線、ジャマー、5種類の無線タイプ)
QBCore/ESX対応の高機能無線:ジャマー、車両、ヘリ、プライベートチャンネル。
FREE
WAIS HUD V6 カスタマイズ可能
11種類のスタイルを備え、リソース消費がほぼゼロのカスタマイズ可能なFiveM HUD
$25.00
無料 0R-HUD V3 (11種のステータスHUD、10種のスピードメーター)
Nopixelにインスパイアされた、11種のステータスと10種のスピードメーターを備えた、resmonほぼゼロのHUD
FREE

0Resmon is a catalog built around a single, measurable promise: scripts that barely register on your server's resource monitor. The name is the spec. Every resource gathered here is chosen for how little it costs while idle and how cleanly it holds up under a full server — the exact metric most FiveM owners are watching when the resmon overlay starts creeping toward the red during a peak-hour session.

For anyone running QBCore, ESX, or Qbox, resmon is the difference between a smooth 64-slot night and a thread-hitching mess when the server fills. One carelessly written resource idling at 0.8–1.5ms while nothing is even happening quietly taxes every player connected. 0Resmon's catalog is organized around the opposite discipline: resources that sit at or near 0.00–0.02ms at idle and stay honest under load, so you can stack features without watching your frame budget evaporate.

If you've ever stripped a script out of your server purely because it was too heavy — not because it was buggy, but because it ate milliseconds you couldn't spare — this is the collection built for you. The goal across every listing is full features without the frame drops.

Signature work and style

The style on display here is optimization-first engineering rather than feature-bloat. That shows up in the details that actually move resmon: event-driven logic instead of constant polling, main loops with sensible Citizen.Wait discipline rather than while true do … Wait(0) running on every client, and distance or zone checks gating work before any heavy calculation runs. The scripts tend to lean on statebags and OneSync where it makes sense, so state syncs without flooding the network, and they avoid the classic killers — per-frame GetEntityCoords spam, redundant entity loops, and NUI that keeps rendering when the panel is closed.

You'll also notice a consistent approach to the front end. UI work here is built to feel premium without the cost: NUI that only takes focus when it's open, message-passing kept lean, and assets that don't sit resident in memory doing nothing. The result is the look server owners want from a paid resource, without the hidden overhead that usually rides along with flashy menus.

The other throughline is correctness under pressure. Optimization is worthless if it desyncs at 60 players, so the resources favor server-side validation for anything that touches money, inventory, or jobs, clean event handling that can't be trivially spoofed from the client, and database calls batched through oxmysql rather than fired one row at a time. Lightweight here means lean, not fragile — the millisecond savings come from better architecture, not from cutting the checks that keep a live server stable.

Compatibility & installation

The catalog targets the three frameworks that cover the overwhelming majority of FiveM servers: QBCore, ESX, and Qbox. Where a resource spans frameworks, it's built to bridge cleanly rather than fork into half-maintained variants, and it plays well with the standard ecosystem most servers already run — ox_lib, oxmysql, and a target system like ox_target or qb-target. That means you're integrating into your existing stack, not bending your server around a one-off dependency tree.

Installation follows the conventions every FiveM admin already knows. Drop the resource into your resources folder, add the ensure line to your server.cfg, set framework and dependency load order correctly, and work through a documented config.lua for the values that matter to your setup. Each listing is meant to be running and tuned in minutes, with configuration exposed where you'd expect it and sensible defaults out of the box — so the first thing you check after restart is the resmon column, and it reads the way the name promises.

Why buy 0Resmon scripts here

Because performance isn't a marketing line here — it's the entire filter. Browsing 0Resmon means you're shopping a catalog already curated for the metric you care about most: low, predictable resource usage that scales with your player count instead of fighting it. You get framework-ready resources for QBCore, ESX, and Qbox, the optimization-first engineering to keep your server smooth at full slots, and the confidence that a script's headline feature list won't quietly cost you the frames your players actually feel.

Frequently asked questions

Are 0Resmon's scripts compatible with QBCore, ESX, and Qbox?

Yes. 0Resmon builds its resources for QBCore, ESX, and Qbox, so they drop into whichever framework your server already runs. Each product page lists the exact frameworks and versions it supports, plus any required dependencies. If you run a mixed or custom setup, check the listing to confirm bridge support before buying.

How lightweight are 0Resmon's scripts really?

Performance is the entire point — these resources are engineered to sit at or near 0.00ms idle resmon and stay low under load. The catalog leans on tight client and server logic, event-driven code instead of constant loops, and minimal UI overhead. You get full features without the frame drops that bloated scripts drag in.

Will running several 0Resmon scripts hurt my server's performance?

That is exactly the problem these scripts are built to avoid. Because each resource is heavily optimized for low resmon, you can stack several without eating into your frame budget the way unoptimized alternatives do. Total impact still depends on your full resource list, so watch resmon after install and tune from there.

How are 0Resmon's scripts licensed — escrow or open?

Licensing is set per script, so check the individual product page for whether the code is escrow-protected, partially open, or fully open. The listing states what you can edit and how the license is enforced. If full config or source access matters for your build, confirm it on that specific resource before purchasing.

What support does 0Resmon provide after purchase?

Support terms and the update policy are listed on each product page, including documentation and how to report issues. Optimized scripts also tend to be easier to support, since there is less code to break and fewer moving parts to debug. Review the listing for current support and update details before you buy.

How do I install a 0Resmon script?

Installation follows the standard FiveM flow — drop the resource into your resources folder, add it to your server.cfg, and run any included SQL or config steps. Every script ships with setup instructions covering framework requirements and dependencies. Because the code is lean, there is usually little configuration overhead to wade through.

How does 0Resmon compare to other FiveM script creators?

The clearest differentiator is the obsessive focus on performance — where many creators ship feature-rich scripts that quietly raise your resmon, 0Resmon prioritizes keeping that number near zero. You get comparable functionality for QBCore, ESX, and Qbox without paying for it in server frames. For high-population servers where every millisecond counts, that optimization-first approach is the main draw.